December 15, 2009
Another big announcement for the team here at Basho: Collecta, which makes a truly cool real-time streaming search engine, has chosen to use Riak Search. They are longtime Webmachine users and when they learned about Riak, they partnered with us to define Riak Search and validate the prototype.
Look for a blog post later in the day from Justin Sheehy on what it was like to work with Collecta. (Hint: it was awesome!)
November 18, 2009
Justin spends a little time discussing Riak and then quickly moves on to a discussion of first principles.
Justin’s presentation stands on its own but it is worth pointing out: terms like “scalable” and “distributed” and “fault tolerant” are not marketing terms. Applied rigorously, the principles underlying them (a hat tip to folks like Brewer, Lewin/Leighton/Karger et. al.) lead to game-changing software.
Building truly decentralized systems requires discipline. Shortcuts for premature optimization ultimately lead to a dead end.
Then make sure to check out Basho’s very own Rusty Klophaus, who will be opening up the Erlang User Conference, slated to kick-off November 12th.
Rusty will be giving a brief overview of both Nitrogen and Riak, and then plans to describe common patterns and practices of Nitrogen and Riak development against the background of a sample application that allows a presenter to share and control a slideshow over the internet. In short, his presentation is not to be missed. (Official abstract can be found here.)
So, if you find yourself in Sweden this Thursday, make sure to show your face at the Astoria on Nybrogatan in Stockholm, and show your support for Erlang, Riak, Nitrogen and, most-importantly, Rusty.
Mochi Media Deploys Basho’s Riak™ Distributed Data Store To Become Charter Riak Customer.
Ippolito joined the Advisory Board after deploying Basho’s Riak at Mochi Media to provide reliable storage for Mochi Media’s developer API. With this deployment, Mochi Media becomes a charter paying customer of Basho’s Riak, an Internet-scale distributed data store.
“Bob is a well known and respected force throughout the open source developer community,” said Earl Galleher, Chairman and CEO of Basho Technologies, Inc. “Having Bob join with us will help ensure the Riak Internet-scale, distributed data store effectively addresses the shortcomings of relational and non-relational databases as use profiles of web-enabled enterprise applications and those on the open Internet dramatically change and grow.”
To help ensure Basho succeeds in establishing its market leadership position, Tony, Andy and Justin joined with Earl Galleher, Series A investor and former Executive Vice President of Sales, Service and Marketing of Akamai Technologies, Inc. from its inception in late 1998 through mid-2001, and President of the highly successful Web Site Management Services Division of Digex from its inception in 1996 through late 1998. At both Digex and Akamai, Earl and Tony helped establish new market categories: corporate web site management services (Digex:1996), and Internet content distribution network services (Akamai:1999). With Basho, this proven team of category builders look forward to building one of the world’s great distributed data store technology companies.
About Basho Technologies
Basho Technologies, Inc., founded in January 2008 by a core group of software architects, engineers and executive leadership from Akamai Technologies, Inc. (Nasdaq: AKAM) is headquartered in Cambridge, Massachusetts. Basho produces Riak, a distributed data store that combines high availability, easily-scalable capacity and throughput, and ease of use. Riak’s high availability data store means that applications built using Riak remain both read and write available under almost any operational conditions and without requiring intervention. Available in both an open source and a paid commercial version, Riak provides unprecedented read- and write-availability to web, mobile, and enterprise applications.
About Mochi Media
Mochi Media is the world’s largest online game network, serving the needs of thousands of Flash developers, reaching over 100 million unique users each month with a library of over 14,000 games, and enabling advertisers to reach engaged consumers with targeted display, text, and video ads. The company’s Flash game development products and services provide developers with tools to track distribution and usage analytics, enable version control and live updates to distributed games, and provide monetization via micro-transactions and real-time insertion of pre-game and in-game ads. Mochi Media’s developers gain distribution opportunities to over 30,000 Web sites, as well as monetization opportunities by sharing in the ad and micro-transaction revenue generated by their games. Mochi Media is headquartered in downtown San Francisco.
CEO, Basho Technologies, Inc.
October 29, 2009
NoSQL East 2009 kicked of last night at Tap, a great venue in midtown Atlanta. We met some of the organizers — Chris Williams and Brad Anderson — who in addition to trying to stoke some controversy and seed some passion, seemed eager to show us all the delights Atlanta has to offer — all honorable goals for a host. We visited with people from Rackspace, a developer from DC who flew himself down on his own dime to see what NoSQL was about, the CEO of Neo. Everyone seemed to agree: there is a ton of opportunity for alt db’s and the world is changing away from monolithic, one-size-tries-but-fails-to-fit-all databases to situationally driven use cases. We’ll see if the fellowship continues when the beer stops flowing but I suspect the market will have much more of a say: with all these choices, the developers are the ones who are empowered.
Justin Sheehy, our CTO, will be speaking soon. Today should give us lots to report.